Goku moveset V1,5
this package inc.:
-the moveset for Adult Goku

-alt. versions of Kaioken inside the: Alt. Versions for Kaioken mode Folder
 -Kaioken only as a Taunt not as a mode: FitCaptain(no Kaioken mode).pac
 -Kaioken not hurting self still boosting dmg: FitCaptain(Kaioken without Hurt Self).pac
 -Kaioken not boosting dmg and not hurting self only the GFX: FitCaptain(Kaioken only GFX).pac
 -replace Kaioken aura with Super saiyan Aura and with same alt. versions as kaioken got:(coming)
 renamed one of these files to Fitcaptain.pac and put it in: Figher/captain/ if you dont want the normal Kaioken mode with boost dmg and hurt self

-recolours of Goku:
  1. normal Goku
  2. Red Cloth 
  3. Green Cloth
  4. Gt cloth(Blue)
  5. Saiyan Armor
  6. Black Cloth
  and CSP/Bps for any of them inside "For Sc_selcharcter" Folder
  this package got SSj transforms: SSJ,SSj2, SSJ3, SSJ4 with CSP/Bps

-and Goku SFX pack (v2) the old one in Brawlvault is not up to date
  use Sawndz V0.12 or over for installer it
  Download link to Sawndz V0.12: http://forums.kc-mm.com/index.php?topic=22464.0 first post
  Guide how to use it
  SFX hacks only works with riivolution

-bugs:
  up-B is not very Cpu friendly
  then you play as slowmotion and using N-B in air you for some reason teleport to the Ground

-about how the attacks/stuff works("B" attacks,modes,FS,etc.):
-N-B kamehameha wave:
  -if Holding up before fire/charging: kamehameha wave upwards
  -if Holding Down before fire/charging: kamehameha wave Downwards
  -if not Holding  up/down : kamehameha wave Sidewards
  -you can shield cancal/roll cancal N-B but you lose all the charing up time
  -got 3 charing levels:  level 1: 1% dmg per hit (x10 multi hits), level 2: 2% dmg per hit (x10 multi hits),level 3: 3% dmg per hit (x10 multi hits)
-Side-B(Ground) meteor combination:
  -just spam Side-B and you doing a combo
-Side-B(air):
  -a Faster version of captain falcons Side-B(air)
-Down-B Wildsense:
  -this is a counter attack like Lucarios Down-B and it work best if you get attack from beside or someone to a dash attack to hit you with
-up-B instant transmission Kick:
  -you do a kick before you do instant transmission you can control instant transmission by Holding up/Down/left/rigth  and if holding nothing you go upwards
-Final Smashes Spirit Bomb and up-taunt shade your energy:
 -if not used up-taunt or under 100% dmg: Small Spirit Bomb(the one used against Vegeta)
 -if used up-taunt once or over 100% dmg: Big Spirit Bomb(the one used against kid buu)
 -you will lose the energy you got from up-taunt or 100% dmg if you die
-Down-taunt Kaioken mode:
 -if not using one of these alt. versions Kaioken will boost yours Dmg(not on Side-B,Throws) but you will hurt your self too
 -you remove Kaioken 3 ways: use down-taunt again while in kaioken,Die or get Hit by a strong attack
-on-hit-cancal system:
 -this moveset got something like on-hit-cancal(OHC) system if you dont know what that is look here: http://www.youtube.com/watch?v=3bxRCPbk_E4